baty man
I've been working on a personal project lately, which I’ve called "Baty Man" to avoid copyright and legal issues. We are going to use this character, which I refer to as "Jego" (again, to avoid copyright problems), to create storyboards and a combination of 3D and 2D animation. This project has taken four days so far, and I’m still working on his rig.
I modeled the entire character in Blender and received some help with free licensed assets for certain parts, such as the interior of the body. I baked and textured the model in Substance Painter, and after rendering it with Cycles, I used Photoshop for compositing.
ایجاد شده در ۱۴۰۴/۱۲/۴ - ۱۳:۳۷